Current Project: HUD7
Issue ID# 86 | Expand Response Time For Gag Trial | |
Status: Completed | Version: 7.0.0-beta.10.3 | Priority: 3 |
Assigned to: | Submitted by: Gaea Morpork | Attached file: |
Type: Feature Request |
Submitted: 09/07/2015 19:17:58 PDT |
Last Update: 17/07/2015 01:42:17 PDT |
Description: 1. SL has recently developed a new bug, which randomly detaches worn objects when teleporting. In my case, I'm having to reattach most objects every time I hop sims. I'm currently trying to do a gag trial, and I've been disqualified now four times for not re-attaching either my HUD or gag in time to continue the trial. Please consider expanding the amount of time before disqualification in these cases. 2. 3. What should happen: What actually happens: |
Note ID# 307:
User: | Gaea Morpork | Submitted: | 09/07/2015 | ||
Actually, it's worth than I thought ... I just hopped sims again, and even though I received no error messages about the trial being ended, the time I'd been silent got reset to zero ... perhaps SL created a new instance of the gag when I entered a new sim? |
Note ID# 308:
User: | Lulu | Submitted: | 10/07/2015 | ||
Gaea, to be sure, were you using HUD7 and Gag v5 and started the Training in HUD7 Menu? The 'trials' were an HUD6 term. |
Note ID# 309:
User: | Gaea Morpork | Submitted: | 16/07/2015 | ||
No, I was using the older production versions of both, not the new betas. i just couldn't find any other place to report the problem. I haven't tested this with betas, yet. |
Note ID# 310:
User: | Lulu | Submitted: | 17/07/2015 | ||
Right, you had me puzzled for a moment there. HUD7 Gag has several Training improvements over HUD6, and this is one of them. It detects the SL 'TP-detach' bug and warns you to manually re-attach it (if SL hasn't already done so). For non-HUD7 issues, please use https://lu2.me/feedback and submit a ticket 🙂 |
Note ID# 311:
User: | Lulu | Submitted: | 17/07/2015 | ||
Updated status to Completed from New. |