Current Project: HUD7
Issue ID# 234 | Opening menu "uHUD - rlv... - relay - ?" tends to freeze the uHUD very often. | |
Status: Completed | Version: 7.3.0-beta.3.1 | Priority: 3 |
Assigned to: | Submitted by: Miriam Himanez | Attached file: |
Type: Bug |
Submitted: 13/08/2016 18:22:42 PDT |
Last Update: 27/04/2017 18:18:26 PDT |
Description: 1. Open menu "uHUD - rlv... - relay - ?" 2. 3. What should happen: The explanation-popup should come up. What actually happens: Like in issue #231 approximately on any 3rd trial, I did, a stack-heap collision froze the uHUD completely instead. After doing a teleport the uHUD unfreezes and auto-restarts. The info-popup appears and clicking "back" closes the menu. Afterwards the uHUD continues to work normally. I've found a way to trigger the run-time error with a 100%-chance as well. Please do the following steps: 1. Make sure your Owner having set the RLV-relay to either "ask", "play" or "auto" before you begin. 2. Open menu "uHUD - rlv... - relay". 3. Try to change the relay-settings. 4. Click "back" in the upcoming info-popup explaining you, why you can't change the settings at the moment. 5. Click "?". What should happen: The explanation-popup should come up. What actually happens: The run-time error occurs on any trial. This was the last one: [2016/08/13 18:09] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [2016/08/13 18:09] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision |
Note ID# 1030:
User: | Lulu | Submitted: | 16/08/2016 | ||
Sorry Miriam I can't repro this. Could you retry this in CITY NOIR, and restart the uHUD first? |
Note ID# 1031:
User: | Lulu | Submitted: | 16/08/2016 | ||
Updated status to Need Info from New. |
Note ID# 1032:
User: | Miriam Himanez | Submitted: | 16/08/2016 | ||
Today I went to the warehouse, restarted the uHUD and began to reproduce the run-time error. It's rate of occurence was a bit lower than last time. I needed between 2 and 5 trials to trigger 1 malfunction and my 100%-way to trigger it last time was just about 50% today, I guess. If you still can't reproduce it, try the following: Open menu "uHUD - rlv... - relay - ?", click "back", click "?" again and repeat this until the error occurs. It should be there after less than half a dozen trials. [18:13] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:13] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision [18:18] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:18] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision [18:20] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:20] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision [18:23] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:23] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision [18:25] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:25] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision [18:29] LULU Utility HUD [2.2-beta.7]: LULU Utility HUD [2.2-beta.7] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [18:29] LULU Utility HUD [2.2-beta.7]: Stack-Heap Collision I did a tp after any error to unfreeze the uHUD, jumped back to the warehouse and restarted the uHUD manually (although it always did an automatic restart directly after tp - I just wanted to be on the safe side.) before proceeding. |
Note ID# 1038:
User: | Lulu | Submitted: | 19/09/2016 | ||
Miriam is this still an issue? |
Note ID# 1041:
User: | Miriam Himanez | Submitted: | 19/09/2016 | ||
Hi Lulu, the issue is definitely persistent. I managed to trigger it by the first trial today. [2016/09/19 18:23] LULU Utility HUD [2.2]: LULU Utility HUD [2.2] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [2016/09/19 18:23] LULU Utility HUD [2.2]: Stack-Heap Collision Unlike earlier, I noticed that there haven't occured an automatic restart of the uHUD after unfreezing it by doing a teleport anymore. |
Note ID# 1081:
User: | Lulu | Submitted: | 25/04/2017 | ||
Hi Miriam, is this issue still persistent in 2.2? |
Note ID# 1083:
User: | Miriam Himanez | Submitted: | 25/04/2017 | ||
Hi Lulu, the issue is still persistent in 2.2. I managed to trigger it by the first trial today. [2017/04/25 13:28] LULU Utility HUD [2.2]: LULU Utility HUD [2.2] [script:LULU.HUD.utility.controller.1.lsl] Script run-time error [2017/04/25 13:28] LULU Utility HUD [2.2]: Stack-Heap Collision After doing a teleport the uHUD got unfrozen and did an automatic restart. |
Note ID# 1087:
User: | Lulu | Submitted: | 27/04/2017 | ||
Updated status to In Progress from Need Info. |
Note ID# 1090:
User: | Lulu | Submitted: | 27/04/2017 | ||
Updated status to Completed from In Progress. Updated version to 7.4.8 from 7.3.0-beta.3.1. |