Current Project: HUD7
Issue ID# 220 | The uHUD's force sit-menu isn't able to detect objects having just the name "Object". | |
Status: Closed | Version: 7.2.12 | Priority: 3 |
Assigned to: | Submitted by: Miriam Himanez | Attached file: |
Type: Bug |
Submitted: 30/06/2016 18:30:50 PDT |
Last Update: 01/07/2016 17:16:17 PDT |
Description: 1. Make sure to have an object in reach whose name is just "Object". 2. Try to force sit sub onto it. 3. What should happen: The object's name should appear inside the force sit-menu and there should be an affiliated button as well. What actually happens: The HUD doesn't recognize the presence of the object at all. Please note, that just this name seems to be affected. If you rename it to "object", "Objec", " " or anything else, the HUD will detect it immediately. Rename it back to "Object" and the HUD will fail to recognize it again. |
Note ID# 951:
User: | Lulu | Submitted: | 30/06/2016 | ||
Updated status to Need Info from New. |
Note ID# 952:
User: | Lulu | Submitted: | 30/06/2016 | ||
Hey Miriam, This isn't a bug, it's a feature. The HUD, by design, filters out all nameless objects so as not to clog the menu with irrelevant objects (e.g. floors, walls, or test objects). The assumption is that anything worth sitting on during playtime, would have a name! e.g. bdsm furniture, cage etc. |
Note ID# 954:
User: | Miriam Himanez | Submitted: | 01/07/2016 | ||
Ah, I see. This definitely makes sense. Please close the issue. |
Note ID# 957:
User: | Lulu | Submitted: | 01/07/2016 | ||
Thanks Miriam |
Note ID# 958:
User: | Lulu | Submitted: | 01/07/2016 | ||
Updated status to Closed from Need Info. |